Posts Tagged ‘game engine’

I have created Fire!

Monday, December 21st, 2009

It’s been a while since my first blog post. Lots of things happened in the meantime, most of them slowing down the development of the editor and game engine. However, I’m back and I bring good news! Remember those area checks (triggers) and scripts I was talking about at the end of my previous post? Well, they’re here! (more…)

Our programmer talks about the engine and the editor

Sunday, July 26th, 2009

Hi there! My name is Jiman Andrei and I am currently the only programmer here, working on Rinni – The elements of Xi. This is my first blog post ever so I hope I’m doing it right :)
For the first post I believe it would be best to talk a bit about our engine and our editor: what they’re suppose to be and what they are so far.
(more…)