It’s been a while since my first blog post. Lots of things happened in the meantime, most of them slowing down the development of the editor and game engine. However, I’m back and I bring good news! Remember those area checks (triggers) and scripts I was talking about at the end of my previous post? Well, they’re here! (more…)
Posts Tagged ‘game engine’
I have created Fire!
Monday, December 21st, 2009Our programmer talks about the engine and the editor
Sunday, July 26th, 2009Hi there! My name is Jiman Andrei and I am currently the only programmer here, working on Rinni – The elements of Xi. This is my first blog post ever so I hope I’m doing it right ![]()
For the first post I believe it would be best to talk a bit about our engine and our editor: what they’re suppose to be and what they are so far.
(more…)
